Flash is a big problem. I know that HTML5 is the next best thing since sliced bread, and we can all do wonderful things with AJAX and Javascript (and Java, in fact) and CSS. But when it comes right down, if you want to code up to a high-impact, media-rich, seriously interactive site, you are likely to turn to Flash.
Adobe has used Mobile World Congress this week in Barcelona to highlight the continuing trend towards the use of Flash, especially on mobile platforms despite the refusal of Apple move on Flash support in Ios. According to ReadWriteWeb.
Thanks in large part to the rise of Android adoption Flash devices overcame Adobe earlier forecasts. Earlier last year Adobe MAX Developer Conference, Adobe had planned 9% of mobile phones support Flash in 2010, but at the end of the year, the actual number is 12%.
And this is not just Android. Android, certainly not even the first platform to support Flash (that honor actually goes to Windows Mobile), while it leads the market by a significant share at present. Windows Phone 7, RIM BlackBerry OS and WebOS HP now or will soon support Flash on their mobile phones than anything, from YouTube to hardware acceleration on the web games latest are supported on all major mobile platforms. Except, of course, iOS.
There is no Flash on your iPad, iPhone or iPod Touch. Many applications rich and wonderful, but a lot of boxes empty on many websites. Of course, many of those who empty boxes desired you spank a monkey and to download malicious software in any way, but Flash remains a dominant force on the interactive Web. Apple argues that Flash in inherently insecure, while its desktop and portable products are supported for years.
Once again, as Adobe representatives,
Video in particular is driving demand for the plugin, like browsing the Web on their mobile phones "want access to the kind of content that they are used to access," said Anup Murarka of Adobe, Director of Product Marketing
.
So when Apple finally jump on the train? If Flash is not a universal standard, it is as close you can get for multimedia web. The kind of ongoing development of Flash Media Server, desktop, or mobile devices targeting is quite convincing. Audio and video real-time collaboration? Check. High-performance web game? Check. 3D visualization and modeling? Check. Another death knells for the desktop computer? Check.
I give Apple every year until they cave. Tablets Android is just too cool and too useful for entertainment and enterprise applications is they do not.
Chris Dawson is a freelance writer and consultant with many years of experience in web-based systems and educational technology.

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